
PENUMBRA
2026
SENZA FUTURO MAGAZINE- PRINT ISSUE
CREATIVE DIRECTION / STYLING /
MOVEMENT DIRECTION/ PRODUCTION

Penumbra follows two women who arrive together at The Mandrake Hotel and enter a private game of observation, control and exchange. Moving through corridors, doors and mirrors, the narrative remains voyeuristic without becoming explicit, gestures are implied, watched and withheld.
The two figures occupy shifting roles: The Watcher determines how things are seen, while The Muse decides what is revealed. Midway through the story, a brief kiss reverses the balance between them. Their positions exchange, and the narrative closes with one leading the way out while the other looks directly back at the viewer.







STYLING DIRECTION
Structure against skin. Tailoring, latex and patent surfaces are set against silk, fur, drape and corsetry. After the shift in power, one defining piece changes hands, visually marking the reversal of roles.
This is much stronger for the site than pasting the original treatment verbatim. It preserves everything important, Watcher/Muse, power exchange, role reversal, styling logic, without sounding like instructions to a shoot team.